|climbing and jumping enabled, but |
the art department is still on holiday...
a Flash framework for making platform games. Included in the framework are lots of classes for platform objects, collision control via Box2d physics and camera and input controls giving you a headstart with your next platformer. My game is still in the early development stage but the engines classes are well documented and easily tweakable to all my needs. I soon modded some build-in objects with custom functionality. On top of all the engine comes with a nice editor (an Air app called "Level Architect") that makes the level design a painless and fun time. Above you see a screenshot of a level done in the Level Architect, still with my development textures I will swap out for the final game art later.
Stay tuned for the next entry in that category to learn more about the development of a multilevel platformer done in Flash!