//pcont serves as a container for about 100 clips //inside that will react to dragOver //activate on Mousedown immediately pcont_mc.addEventListener(MouseEvent.MOUSE_DOWN,onDragOver);pcont_mc.addEventListener(MouseEvent.MOUSE_OVER,onDragOver);function onDragOver(e:MouseEvent):void{ if(e.buttonDown) { //the Mouse is pressed, //Do something here }}
the buttonDown Property of the MouseEvent makes sure that the Mouse is pressed while you hover your mc.
A more advanced solution can be found at Andre Michelle, he wrote some class files and stuff to adress this shortcoming of Events.
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